After finally getting my reviews for Count Marzo and Whiplash up a little while ago, and having photographed the subjects of tonight's review, I was priding myself on finally being only one month behind on posting my items from Mattel's Masters of the Universe Classics line, and then Roboto arrived from his sojourn across the seas..... drat!
Well, in the spirit of better late than never, I'm getting September's MOTUC items posted - after all, this humble blog has never been about breaking news, just my humble collection! Good thing, eh?
The big deal in MOTUC land for September, and I do mean big, was the mega-monkey bad guy, Gygor. I knew this fella was going to be oversized, but I really had no idea just how oversized! I suppose because he looks very similar to Gorilla Grodd from DC Universe Classics, I was expecting something of the same size, but Gygor is much bigger. He stands well above the average MOTUC male figure. Makes for some great fight scenes if you're skilled at posing your figures - something I'd never personally claim to be great at.
Gygor's rather bright yellow and green colour scheme is tempered somewhat by an impressive range of black body armour. He has a highly detailed helmet, a harness, large forearm pads and smaller ankle...things. All good additions, and his excellent axe is a great weapon, perfect for swinging around at unsuspecting victims. Of course, it's usually much harder to swing an axe if you don't have a head, so I was a tad distressed when I tried to adjust what I thought was a loose helmet and instead found Gygor's head loose from his body. It took a bit of effort to get it firmly back in place but thankfully it was accomplished in the end!
Much like Tytus, Mattel has kept the price point low on this larger figure by using limited articulation, but I don't really see that the final product suffers terribly from it. Aforementioned pop-off head issue aside, the only real issue is getting Gygor to stand firm when raising one of his awesome axe over his head - he can topple backwards if the correct angle isn't used, but I found the correct position of his other arm for counterbalance fixed this. All up - a very enjoyable figure that adds a great deal to the MOTUC landscape - and one I'm very glad to have on my shelves.
Also out in the same month was the September Subscription figure, Chief Carnivus. Much like Count Marzo, Carnivus is a character that is beyond the reaches of my Masters of the Universe knowledge, but is a very fun addition to the overall collection nonetheless. Also like Marzo, Carnivus has more an animated look, which doesn't bother me, although they probably do look a bit out of place next to some of the other figures.
Carnivus has received some pretty special treatment in both the sculpt and accessories department. He has sculpted fur, paws with claws, a cape and great golden armour. Add to this his great set of weapons - matching sword and shield - and this guy's very well set up! Carnivus won't make it to the front of my MOTUC display simply because he's not one of the characters I know well (er... at all..) from the series, but in terms of look and quality, he's definitely ahead of the pack. (Badoom tish!)
All up -great additions to the line, with Gygor obviously a favourite - as long as he keeps his head! Now, I just need to make sure I get Roboto's review up before Grizzlor makes his way to sunny Oz, and I'll finally be out from under my MOTUC overflow!
You can see more pics of my MOTUC Collection at Facebook, discuss this at the AFB Forum, and comment on this post to enter the November AFB Comment of the Month Contest.
Until next time!